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NEWS
We MMO Players are natural sprinters…
DateTime:8/18/2010 5:52:58 PM


If you want to level fast you'd better use your EULA Aion and then buy some powerful equipment , this will help you a lot . Happy hunting ! The games want me to rush forward really quickly.  I’m being encouraged by the game to focus on leveling up and encouraged to get better gear in order to make the leveling up quicker.  The game is pushing me to always be doing something and not to let anything fall behind.  One example would be gathering skills:  In most games if you don’t keep your harvesting/gathering skills up then you’re forced to go back to lower level areas in order to collect the materials.   In Aion today I spent most of my time grinding on mobs that were near a lot of titanium nodes.  I noticed that I cared a lot about those titanium nodes — enough to pick this particular location over another.  But why?  I gain nothing personally from the titanium for crafting and I do not want to sell it.   The fact is that I needed to harvest it in order to raise my gathering skills because I knew that I was already behind and would fall behind in my leveling if I had to go back and raise gathering again.  Efficiency is emphasized and players are made aware that they’re being inefficient.  In fact, we’re punished for not “keeping up” with ourselves.

You 'll find cheap buy AION COLLECTOR here ! No hesitate ! The gentle push to progress has always been there so I won’t deny it.  In every mmo I’ve ever played there has been some form of progression or the purpose of working towards something.  That’s inherent and fine.  It’s how quickly and how insistent the game pushes players to have to participate in this act, and to what degree, that matters.  It’s another one of those fundamental discussions that we’ve been having in my recent blog entries which means it boils down to the core of the game and how it is put together/designed. I would like to see content extended again.  Content should be leveled out so that it is no longer a vertical climb but a gradual incline of progression. We need more thought put into how players can slow down without feeling like the game is not supporting them in their decision. It would be goofy to expect people to stand around in Dalaran and just socialize because the rest of the game passes them by and punishes them (indirectly) for doing so.



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