Server Transfer Service Coming to Aion DateTime:8/18/2010 5:52:58 PM
If you want to level fast you'd better use your aion gold and then buy some powerful equipment , this will help you a lot . Happy hunting ! Executive Producer Lance Stites has confirmed in a letter to the community that the Aion team is "currently working on implementing a server transfer service beginning next month" to help address long server queues. Stites also said NCsoft will continue to increase server capacity to "ensure that we have server space for every user." Stites said that some servers have become very popular with lines queued up to enter, while others have plenty of space for players. This shows that adding new servers won't help in this case, which is why the server transfer service will be added to the game. He also said that 60 percent or more of Aion players are online at any given time, which is "a significant event by any MMO standard." You can read Stites' full letter after the jump.
The easy way to get aion money is to buy aion gold from aion4gold.com. Cheap aion gold is waiting for you! There’s no doubt that we’ve done some things very well with Aion: the product is polished and incredibly fun. We managed to deploy to North America and Europe within the same week and have experienced strong demand. As most of you are aware, this has come at a cost in the form of queue times. This is by far our biggest challenge and has led to some frustration as players wait to enter their server of choice. In preparation for Aion’s launch, we ran calculations of our presale numbers with historical conversion ratios and expected concurrency numbers, which led to our determination of launch day server needs. In addition, we had a 25 percent additional capacity in hardware reserve and the ability to increase server population. We’ve further responded to the overwhelming demand by adding additional server worlds in all languages, and still we are working around the clock to address the incredible demand. For example, we’re seeing timeframes where 60 percent or more of our players are playing at any given time.
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