Aion developers acting to correct server imbalances DateTime:8/18/2010 5:52:58 PM
Aion's July community address mentions the upcoming 2.0 patch, of course, but that's not what grabbed the attention of the fans. The recent server merge created some predictable imbalances, and the Aion team has made a few decisions on how to begin rectifying them. NCsoft's Lance Stites, who penned this month's address, tells fans that server transfers have been temporarily disabled while the devs sort things out: "All the associated Aion teams are working on a solution to allow character transfers to resume with appropriate limits in place to prevent radically unbalanced servers." Furthermore, race creation is "selectively" limited on each server, in the hopes that it will help balance things out. "For instance, if you're playing on a predominantly Elyos server, Asmodian creation will be the only race available for new characters," says Stites.
MMORPG.com's Carolyn Koh recently had the opportunity to look at the upcoming Aion expansion, Assault on Balaurea. She spent some time with Community Manager Andrew Beegle looking at some of the new features such as longer flight travel times, new instances, and the new pet system. See what discoveries Carolyn made in our exclusive preview of Aion: Assault on Balaurea. On September 7, NCSoft will launch Aion’s first expansion, Assault on Balaurea where Asmodians and Elyos will bring the war to the Balaur, by invading their homeland. This expansion which can be downloaded for free, bumps the level cap up to 55 and introduces a new region, the homeland of the Balaur. There are 8 new instances and a pet system. It also brings more stigma skills, crafting, weapons and armor.
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