Aion Newsletter - The Daeva Weekly DateTime:8/18/2010 5:52:58 PM
We provide cheap aion gold with fast delivery and safe trade, if there is anyone needs , please feel free to contact us. I've always been the helpful sort. I spent hours creating scrolls in Ultima Online so that I could give them away to people who needed them. I played a Shaman in EverQuest and I always tossed out buffs to new players on my way to the PoK book in Everfrost. It's just my nature to want to help and I never thought of it as a bad thing. Everyone needs help every now and again and someday you may need the favor returned. It's just good karma. Modern day MMOGs have put the kibosh on some of the features that we enjoyed in older games such as the original EQ. EverQuest II still has many of the wonderful buffs that its predecessor had, but most are only usable by the caster or within the caster's group making drive by buffings impossible. They also implemented locked encounters, something I was first introduced to in FFXI, which are great if you're overly concerned about kill stealing, but the moment you get into trouble and everyone is just standing around and watching you die, you wonder if the KS prevention was worth it.
If you want to buy aion gold, you can come and have a look at our website. Low price and fast delivery, we will try our best to satisfied you! One of the features that drew me to Aion was the feeling of freedom in assisting other players. You can buff random players as you see fit, and if you see someone struggling with enemy encounter, you can walk in and help without waiting for someone to find a "yell" key. There is something beautiful in a community that is encouraged to help one another and while others may not have the time to lend that helping hand, you can be certain that there are still many of us out there who will. Ten Ton Hammer won't always focus on new player guides of course. We will do what we can while the game is new and we hope to work on a wide variety of content for all types of players in the future.
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